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The weird and wonderful world of the PC-98

By: Rhaomi
14 May 2024 at 14:10
Pastel cities trapped in a timeless future-past. Empty apartments drenched in nostalgia. Classic convertibles speeding into a low-res sunset. Femme fatales and mutated monsters doing battle. Deep, dark dungeons and glittering star ships floating in space. All captured in a eerie palette of 4096 colours and somehow, you're sure, from some alternate 1980s world you can't quite remember... Drawn painstakingly one pixel at a time, with a palette of 4096 possible colours, pushing the limits of these 80's era machines memory, these early graphic artists and hackers alike have left an indelible mark on the world of digital art and internet culture, only to be forgotten in the passing of time. But what made this boring business computer from Japan so special?
The strange world of Japan's PC-98 computer [contains some NSFW pixel art] / More striking imagery: Incredible pictures from an era of games we never got to experience [CW: flashing lights] - Tumblr: High quality [SFW] pixel art from PC-98 games - Pixelation.org: The Art of PC98 - Amino: The world of PC-98 Pixel Art - Galleries from @noirlac, @item, and @densetsu.ch

A downloadable pack of over 7,000 PC-98 images and GIFs [check the current page for v4, coming soon-ish] Video: PC-98: Japan's Own Era of Early PC Gaming [CW: flashing lights] Video: Over 50 NEC PC-98 Games In Under 30 Minutes TVTropes has an extensive primer on the platform followed by a long list of game articles Music: A selection of unique PC-98 tracks by composer Takeaki Watanabe Hardware: Restoring & Learning All About The NEC PC-9821 [transcript included!] DIY: PC-98 Emulation For Beginners A collection of PC-98 image files for use with an emulator

The BASIC programming language turns 60

1 May 2024 at 12:17
Part of the cover illustration from

Enlarge / Part of the cover illustration from "The Applesoft Tutorial" BASIC manual that shipped with the Apple II computer starting in 1981. (credit: Apple, Inc.)

Sixty years ago, on May 1, 1964, at 4 am in the morning, a quiet revolution in computing began at Dartmouth College. That's when mathematicians John G. Kemeny and Thomas E. Kurtz successfully ran the first program written in their newly developed BASIC (Beginner's All-Purpose Symbolic Instruction Code) programming language on the college's General Electric GE-225 mainframe.

Little did they know that their creation would go on to democratize computing and inspire generations of programmers over the next six decades.

What is BASIC?

In its most traditional form, BASIC is an interpreted programming language that runs line by line, with line numbers. A typical program might look something like this:

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