❌

Normal view

Amiga screens: a primer

25 September 2026 at 19:10

One of the unwritten rules of the Internet seems to be that whenever something Amiga-related is mentioned, at least one Amiga fan (myself included) must show up and try to explain the concept of screens. Amiga screens can have different resolutions, we’ll tell you, and one can drag them, we’ll say, and other Amiga users rally in agreement, while non-Amiga users probably still don’t get what’s so great about screens. Until now, when this text has been written, in the hope of converting unsuspecting normies into full-blown Amiga screen lovers.

↫ Carl Svensson

A deeply technical look at not just how the Amiga managed to achieve this stunning functionality way back in the ’80s on machines with 7MHz and less RAM than a keyfob, but also how this functionality can be useful. I’ve always found the concept of screens on the Amiga quite interesting, and Svensson’s article does a great job at demystifying the whole concept.

Of course, expect a lot of lovely Amiga OS screenshots.

Redox runs Qemu, gets multicore support for ARM

25 September 2026 at 18:44

It’s time for an overview of another month of Redox OS progress, and over the month of August – they’re a bit late, don’t believe the publication date – they’ve implemented multicore support for ARM, and considerably improved the I/O performance for the NVMe driver, RedoxFS, and RAMFS by implementing a ring buffer communication API. There’s also initial support for NUMA-based memory management, QEMU is now working on Redox, and much more.

Of course, there’s also the usual long list of improvements to the kernel, relibc, drivers, and more.

JagOS β€˜Spot’ turns Atari Jaguar into the unreleased Atari Painter prototype computer

25 September 2026 at 18:38

Can you run an operating system with a graphical user interface and applications on the Atari Jaguar? Well, you can.

A long time running idea and work-in-progress, I’d like to finally announce the current version of JagOS β€˜Spot’ for the Atari Jaguar, running from the RetroHQ GameDrive.

I’m slow at releasing things and try not to announce in-progress stuff due to lack of free time but would like to push this along. Maybe it’ll motivate me to work on it more if the interest is there or just release it as-is if not. The idea is based on the unreleased Atari Jaguar Painter Computer prototype, that a merged Falcon with Jaguar chipset-based computer would have found its way into consumer hands after the Falcon030.

↫ Clint Thompson

The screenshots and YouTube video are quite impressive, but as it’s not actually released, it’s difficult to really say anything more about this project for now. I hope there’s enough interest to get this project’s code out there so it can be further improved and expanded.

❌