Campus Technology & THE Journal Name Cloud Monitor as Winner in the Cybersecurity Risk Management Category BOULDER, Colo.βDecember 15, 2025βManagedMethods, the leading provider of cybersecurity, safety, web filtering, and classroom management solutions for K-12 schools, is pleased to announce that Cloud Monitor has won in this yearβs Campus Technology & THE Journal 2025 Product of ...
Outside the lavish event, workers called out the βgreedβ in the industry that has left games βbeing sold for parts to make a few people a lot of moneyβ
Itβs the night of the 2025 Game Awards, a major industry event where the best games of the year are crowned and major publishers reveal forthcoming projects. In the shadow of the Peacock theater in Los Angeles and next to a giant, demonic statue promoting new game Divinity, which would be announced on stage later that evening, stands a collection of people in bright red shirts. Many are holding signs: a tombstone honouring the βdeathβ of The Game Awardsβ Future Class talent development programme; a bold, black-and-red graphic that reads βWeβre Done Playingβ; and βwantedβ posters for Take-Two Interactive CEO Strauss Zelnick and Microsoft CEO Phil Spencer. This is a protest.
The protesters, who were almost denied entry to the public space outside the Peacock theater (βthey knew we were coming,β one jokes), are from United Videogame Workers (UVW), an industry-wide, direct-join union for North America that is part of the Communications Workers of America. βWe are out here today to raise awareness of the plight of the game worker,β says Anna C Webster, chair of the freelancing committee, in the hot Los Angeles sun. βOur industry has been strip-mined for resources by these corporate overlords, and we figured the best place to raise awareness of whatβs happening in the games industry is at the culmination, the final boss, as it were: The Game Awards.β
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