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β€œSoftware is over”: Bold AI developer takes aim at Adobe with open source clones

7 October 2026 at 17:56

For a while, those hoping to avoid the difficulty and expense of dealing with Adobe's Creative Suite have been able to use several free and/or open source alternatives that replicate some or all of those capabilities. Now, one developer is using AI-powered reverse engineering to mimic the look, feel, and functionality of Adobe's well-known software with what he hopes will soon be perfect fidelity.

Artcraft got its start last year as a "controllable AI for artists" that allows for precise post-generation editing of AI-crafted images and videos. Over the weekend, though, the brand debuted its pivot to a suite of seven open source apps recreating the user interface and tools found in Adobe's Photoshop, Illustrator, Premiere, Lightroom, After Effects, InDesign, and Acrobat Pro.

In announcing those new apps on Reddit earlier this week, software developer Brandon Thomas said he used Anthropic's Claude Opus 5.5 to create "clean-room replacements" for Adobe's closed source software in Rust (with WebAssembly versions available for use in a browser). And while commenters on Hacker News and elsewhere have taken pains to point out the new software's many current shortcomings, Thomas makes the grandiose promise that the current "super early alpha" state will soon lead to something just as functional as anything Adobe has ever put out.

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Β© Artcraft

PS5 emulation is suddenly making big strides on PC

1 October 2026 at 07:30

For a long time, PC gamers could access many PlayStation 5 games only if the publisher invested in a bespoke port (something Sony has recently said it will be scaling back). Now, though, rapid advancements in PS5 emulators and other tools are making recent PlayStation titles increasingly playable on generic PCs.

SharpEmu was the first of these emulators, advancing from a "very early alpha stage" in May to a current state that can "load the eboot.bin of real games, execute native CPU instructions, and partially handle GPU-related functionality." The most recent release boasts 10 tested games that reach a "playable" state, including six that developer CursedIfElse says are "fully playable at 60 fps." That includes simple 2D games like Tetris Forever but also 3D titles like Astro Bot and the PS5 Demon's Souls remaster running at playable frame rates.

"SharpEmu has prioritized hardware accuracy from the very beginning, and we’re finally starting to see that investment pay off," CursedIfElse wrote on social media this week. "It was built completely from scratch, and this is how far we’ve come."

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Β© Youtube / PSXTech

Age verification exemptions for open source operating systems feel like Phyrric victories

11 September 2026 at 18:06

On the Windows side of the age verification question, Microsoft is obviously following trends among lawmakers the world over.

To address this, Windows is introducing a new platform capability: the Windows Age API.Β 

This API brings age awareness beyond the operating system by making it available across the entire Windows ecosystem so that apps and services can deliver age-appropriate experiences using the same trusted foundation. By making age awareness available as a platform capability, Windows helps developers build safeguards into experiences from the start rather than placing the burden on children and families to manage protections app by app.Β 

↫ Rob Mauceri at the Windows Blogs

Meanwhile, on the Linux side of things, there’s been some cheering as at least California passed amendments to its age verification law to exempt open source operating systems.

These amendments redefine the term β€œoperating system provider” to exclude any person or entity that distributes an OS or application β€œunder license terms that permit a recipient to copy, redistribute, and modify the software.” Any software distributed under the GPL, MIT, BSD, and Apache licenses satisfies that test, which removes the likes of Debian, Fedora, Ubuntu, Arch, and the BSD family from AB 1856’s scope.

↫ Luke James at Tom’s Hardware

I think this is not at all the good news that many make it out to be. Exempting Linux, BSD, and other open source operating systems from age verification obligations may seem like a good thing at first glance, but in reality, I think services and applications will simply choose to not work at all on platforms that do not implement age verification. The fear of legal ramifications, especially when it involves children, will be enough for existing and future popular services and applications to exclusively work on platforms that implement age verification – whether those fears are founded or not.

In fact, I’m fairly sure a company like Microsoft, which has actually been feeling the squeeze from the Linux side recently – even if it is modestly so – is quite happy to see open source operating systems excluded from these obligations. Google, too, is probably none too unhappy to see any possible open source mobile operating system competitors not implement age verification. The fear of missing out is real, and most people are not as invested in fighting big tech and government surveillance as the average OSNews reader is going to be. If using Linux means not being able to play the latest hit games or use that new successful service, people will choose to stick with Windows or macOS.

Let me be very clear that I do not support these age verification laws in any way, shape, or form, and I definitely do not want the open source world to embrace age verification. What I’m worried about is that the open source world will cheer on these exceptions and consider the battle won, when in reality, they feel more like Pyrrhic victories. Age verification laws must be fought and destroyed at ballot boxes the world over, because otherwise I fear they will become just another tool in big tech’s toolbox, exemptions or not.

AIs Compress Exploit Timeline

10 September 2026 at 06:40

Give an AI agent a mere rumor of an exploit, and it’s enough for them to find it.

What’s worse, I found I could use my own agents to find the exploit just by knowing roughly what it was about and so could have been exploiting it well before the public patch was available! Given that just the rumour of a security issue seems enough to give attackers enough info to find new exploits, we’re going to need to change the way we deal with security responses in open source.

Simon Willison comments:

Anil points out that this rate of discovery appears incompatible with existing open source embargo practices for new issues. If an issue can become an exploit this fast, we need to figure out new processes for keeping our communities safe.

Python Now Has a Post-Quantum Encryption Library

10 August 2026 at 07:02

This is good:

Post-quantum cryptography is now one pip-install away for the entire Python ecosystem. With funding from the Sovereign Tech Agency, we implemented support for ML-KEM, the NIST-standard key-establishment primitive, and ML-DSA, the NIST-standard digital-signature primitive, in pyca/cryptography.

Remember, the reason to do this now is because there’s no emergency. And because you will make your systems crypto agile, which is always a good idea.

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