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Ukrainians sue US chip firms for powering Russian drones, missiles

12 December 2025 at 14:49

Dozens of Ukrainian civilians filed a series of lawsuits in Texas this week, accusing some of the biggest US chip firms of negligently failing to track chips that evaded export curbs. Those chips were ultimately used to power Russian and Iranian weapon systems, causing wrongful deaths last year.

Their complaints alleged that for years, Texas Instruments (TI), AMD, and Intel have ignored public reporting, government warnings, and shareholder pressure to do more to track final destinations of chips and shut down shady distribution channels diverting chips to sanctioned actors in Russia and Iran.

Putting profits over human lives, tech firms continued using “high-risk” channels, Ukrainian civilians’ legal team alleged in a press statement, without ever strengthening controls.

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Ubuntu Will Have Native AMD ROCm AI/ML and HPC Libraries In Next LTS Release

10 December 2025 at 17:20
Longtime Slashdot reader MadCow42 writes: Canonical just announced that they're packaging AMD's ROCm libraries (for AIML and HPC with both data-center GPUs as well as desktop/laptop GPUs), directly into the Ubuntu Universe archive. You can run ROCm on Ubuntu today but you have to install it via a script from AMD and manually remove and reinstall for any upgrades or bug fixes. Having it in Ubuntu as a normal Debian package will make it much easier to install and also to maintain in the long run via normal apt tooling ('apt upgrade'). This also means that ROCm can be an automatically-installed dependency for other packages, which doesn't happen today. And, interestingly, Canonical has committed to providing long-term-support for ROCm in Ubuntu -- which is particularly exciting for edge and IoT devices that may have a long life in the field and need regular security patches and updates.

Read more of this story at Slashdot.

AMD’s next-gen “FSR Redstone” brings big gains, as long as you’re using a new GPU

10 December 2025 at 09:00

Nvidia, AMD, and Intel have all made high-quality image upscaling a cornerstone feature of their new GPUs this decade. Upscaling technologies like Nvidia’s Deep Learning Super Sampling (DLSS), AMD’s FidelityFX Super Resolution (FSR), and Intel’s Xe Super Sampling (XeSS) are all ways to transform a lower-resolution source image into a higher-resolution image, delivering better-looking games without requiring as much graphics hardware as you’d need to render the higher-resolution image natively. Later additions have focused on improving ray-tracing performance and “frame generation” technologies that boost frame rates by creating new AI-generated frames to insert between natively rendered frames.

Generally speaking, Nvidia’s DLSS technologies have provided better image quality than AMD’s FSR, but they have only been available on newer Nvidia hardware—the GeForce RTX 20-series or newer for most features, with frame-generation features locked to the RTX 40- and 50-series. FSR’s results don’t look as good, but they have benefited from running on just about anything, including older GPUs, Nvidia GPUs, and even integrated Intel and AMD GPUs.

Today, AMD is trying to shift that dynamic with something called “FSR Redstone,” a collection of ray-tracing and frame-generation features all intended to boost AMD’s image quality while being relatively easy to implement for game developers who are already using FSR 3.1 or FSR 4.

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SteamOS tested on dedicated GPUs: No, it’s not always faster than Windows

5 December 2025 at 12:29

I wrote a couple of weeks ago about my personal homebrew Steam Machine, a self-built desktop under my TV featuring an AMD Ryzen 7 8700G processor and a Radeon 780M integrated GPU. I wouldn’t recommend making your own version of this build, especially with RAM prices as they currently are, but there are all kinds of inexpensive mini PCs on Amazon with the same GPU, and they’ll all be pretty good at playing the kinds of games that already run well on the less-powerful Steam Deck.

But this kind of hardware is an imperfect proxy for the Steam Machine that Valve plans to launch sometime next year—that box will include a dedicated GPU with 8GB of dedicated video memory, presenting both benefits and possible pitfalls compared to a system with an integrated GPU.

As a last pre-Steam Machine follow-up to our coverage so far, we’ve run tests on several games we test regularly in our GPU reviews to get a sense of how current versions of SteamOS stack up to Windows running on the same hardware. What we’ve found so far is basically the inverse of what we found when comparing handhelds: Windows usually has an edge on SteamOS’s performance, and sometimes that gap is quite large. And SteamOS also exacerbates problems with 8GB GPUs, hitting apparent RAM limits in more games and at lower resolutions compared to Windows.

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Why won’t Steam Machine support HDMI 2.1? Digging in on the display standard drama.

4 December 2025 at 14:53

When Valve announced its upcoming Steam Machine hardware last month, some eagle-eyed gamers may have been surprised to see that the official spec sheet lists support for HDMI 2.0 output, rather than the updated, higher-bandwidth HDMI 2.1 standard introduced in 2017. Now, Valve tells Ars that, while the hardware itself actually supports HDMI 2.1, the company is struggling to offer full support for that standard due to Linux drivers that are “still a work-in-progress on the software side.”

As we noted last year, the HDMI Forum (which manages the official specifications for HDMI standards) has officially blocked any open source implementation of HDMI 2.1. That means the open source AMD drivers used by SteamOS can’t fully implement certain features that are specific to the updated output standard.

“At this time an open source HDMI 2.1 implementation is not possible without running afoul of the HDMI Forum requirements,” AMD engineer Alex Deucher said at the time.

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After nearly 30 years, Crucial will stop selling RAM to consumers

3 December 2025 at 14:48

On Wednesday, Micron Technology announced it will exit the consumer RAM business in 2026, ending 29 years of selling RAM and SSDs to PC builders and enthusiasts under the Crucial brand. The company cited heavy demand from AI data centers as the reason for abandoning its consumer brand, a move that will remove one of the most recognizable names in the do-it-yourself PC upgrade market.

“The AI-driven growth in the data center has led to a surge in demand for memory and storage,” Sumit Sadana, EVP and chief business officer at Micron Technology, said in a statement. “Micron has made the difficult decision to exit the Crucial consumer business in order to improve supply and support for our larger, strategic customers in faster-growing segments.”

Micron said it will continue shipping Crucial consumer products through the end of its fiscal second quarter in February 2026 and will honor warranties on existing products. The company will continue selling Micron-branded enterprise products to commercial customers and plans to redeploy affected employees to other positions within the company.

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Testing shows why the Steam Machine’s 8GB of graphics RAM could be a problem

2 December 2025 at 14:26

By Valve’s admission, its upcoming Steam Machine desktop isn’t swinging for the fences with its graphical performance. The specs promise decent 1080p-to-1440p performance in most games, with 4K occasionally reachable with assistance from FSR upscaling—about what you’d expect from a box with a modern midrange graphics card in it.

But there’s one spec that has caused some concern among Ars staffers and others with their eyes on the Steam Machine: The GPU comes with just 8GB of dedicated graphics RAM, an amount that is steadily becoming more of a bottleneck for midrange GPUs like AMD’s Radeon RX 7060 and 9060, or Nvidia’s GeForce RTX 4060 or 5060.

In our reviews of these GPUs, we’ve already run into some games where the RAM ceiling limits performance in Windows, especially at 1440p. But we’ve been doing more extensive testing of various GPUs with SteamOS, and we can confirm that in current betas, 8GB GPUs struggle even more on SteamOS than they do running the same games at the same settings in Windows 11.

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Steam On Linux Hits An All-Time High In November

2 December 2025 at 10:15
Steam's November 2025 survey shows Linux gaming climbed to its highest share in a decade "thanks to the success of the Steam Deck, the underlying Steam Play (Proton) software, and now further excitement thanks to the upcoming Steam Machine and Steam Frame," writes Phoronix's Michael Larabel. From the report: A decade ago in the early Steam days the initial use was around 3% and back then the Steam user-base in absolute terms was much smaller than it is today. Back in October Steam on Linux finally re-crossed that 3% threshold after for years being stuck in a 1~2% rut. Now the Steam Survey results were published minutes ago for November and they continue an upward trend for Linux. Steam on Linux is up to 3.2%, an increase of 0.15% for the month. One year ago Steam on Linux was at 2.03% last November, 1.91% for November 2023, and a decade ago for November 2015 was at just 0.98%. [...] Due to AMD APUs powering the Steam Deck, AMD CPUs continue to power nearly 70% of Linux gaming systems. Meanwhile under Windows, AMD has around a 42% CPU marketshare.

Read more of this story at Slashdot.

GPU prices are coming to earth just as RAM costs shoot into the stratosphere

25 November 2025 at 15:15

It’s not a bad time to upgrade your gaming PC. Graphics card prices in the 2020s have undulated continuously as the industry has dealt with pandemic and AI-related shortages, but it’s actually possible to get respectable mainstream- to high-end GPUs like AMD’s Radeon RX 9060 XT and 9070 series or Nvidia’s RTX 5060, 5070, and 5080 series for at or slightly under their suggested retail prices right now. This was close to impossible through the spring and summer.

But it’s not a good time to build a new PC or swap your older motherboard out for a new one that needs DDR5 RAM. And the culprit is a shortage of RAM and flash memory chips that has suddenly sent SSD and (especially) memory prices into the stratosphere, caused primarily by the ongoing AI boom and exacerbated by panic-fueled buying by end users and device manufacturers.

To illustrate just how high things have jumped in a short amount of time, let’s compare some of the RAM and storage prices listed in our system guide from three months ago to the pricing for the exact same components today. Note that several of these are based on the last available price and are currently sold out; we also haven’t looked into things like microSD or microSD Express cards, which could also be affected.

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AMD to enter ARM market with new “Sound Wave” APU

2 November 2025 at 10:05

AMD is expanding its processor portfolio beyond the x86 architecture with its first ARM-based APU, internally known as “Sound Wave.” The chip’s existence was uncovered through customs import records, confirming several details about its design and purpose. Built with a BGA-1074 package measuring 32 mm × 27 mm, the processor fits within standard mobile SoC dimensions, making it suitable for thin and light computing platforms. It employs a 0.8 mm pitch and FF5 interface, replacing the FF3 socket previously used in Valve’s Steam handheld devices, further hinting at a new generation of compact AMD-powered hardware.

↫ Hilbert Hagedoorn at The Guru of 3D

It only makes sense for AMD to enter the market for ARM SoCs, as it’s a whole section of the processor market they’re not tapping into. Even if they don’t manage to compete with the best ARM processors out there, they can still serve the mid and lower end just fine.

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